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Mistral uses the Custom Mob Heads feature of Zrips' CMI plugin in which there are a total of 128 (130 counting unused mobs) obtainable mob head variants.

All 16 Sheep Head Variants

The precise numbers and technicalities are unknown to the players, but with testing and reading through the base settings for the plugin a rough estimate can be formed.

Head Drop Rates[]

Head drop rate is determined by:

  • 1% Base
  • +0.1% per level of Looting (Capped at Looting III unless changed in settings)
  • Amount of heads gained from the same mob (odds are halved after each head)
  • Final Blow (The player has to deal the final blow, falling and other death factors will not yield heads)

Note: Each server reset restarts the head count, Mistral 1 has a daily reset.

Head drop rate is NOT determined by:

  • Sweeping (mobs killed by sweeping does drop heads)
  • Tool (Only Swords can have Looting though)

Head Variants[]

Some mobs have different variants of heads, the specifics are as follows:

The type of head is NOT affected by:

  • Baby / Adult (both drop the same heads)
  • Variation (i.e. Sheep colour, type of Llama, Zombie Villager profession etc.)

Mob Head List[]

The complete list of known mob heads are:

  1. Bat
  2. Bee      #4 total
  3. Blaze
  4. Cat      #2 total
  5. Cave Spider
  6. Chicken
  7. Cod
  8. Cow      #2 total
  9. Creeper      #2 total
  10. Dolphin
  11. Donkey
  12. Drowned      #6 total
  13. Elder Guardian
  14. Enderman
  15. Endermite
  16. Evoker
  17. Fox
  18. Ghast
  19. Guardian
  20. Hoglin
  21. Horse
  22. Husk
  23. Iron Golem
  24. Llama      #4 total
  25. Magma Cube
  26. Mooshroom
  27. Mule
  28. Ocelot      #4 total
  29. Panda
  30. Parrot      #8 total
  31. Phantom      #2 total
  32. Pig      #2 total
  33. Piglin
  34. Piglin Brute
  35. Pillager
  36. Polar Bear
  37. Pufferfish
  38. Rabbit      #3 total
  39. Ravenger      #2 total
  40. Salmon
  41. Sheep      #16 total
  42. Shulker
  43. Silverfish
  44. Skeleton      #2 total
  45. Skeleton Horse
  46. Slime
  47. Snow Golem
  48. Spider
  49. Squid
  50. Stray
  51. Strider
  52. Trader Llama      #3 total
  53. Tropical Fish
  54. Turtle
  55. Vex
  56. Villager
  57. Vindicator
  58. Wandering Trader
  59. Witch
  60. Wither      #5 total
  61. Wither Skeleton      #3 total
  62. Wolf
  63. Zoglin
  64. Zombie      #2 total
  65. Zombie Villager      #6 total
  66. Zombified Piglin
  67. Axolotl
  68. Glow Squid
  69. Goat

There are two mob heads from mobs that do not spawn, aka unused mobs:

  1. Illusioner
  2. Zombie Horse

Notes:[]

The statistics on head drop rates may or may not be accurate.

There may be more heads than listed due to an update, missinformation or it never being registered by Zuikis121.

The index is mostly arbitrary.

Zuikis121 got this pretty accurate without Naird's input - Naird

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